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Call of chernobyl damage mod
Call of chernobyl damage mod











call of chernobyl damage mod call of chernobyl damage mod

  • There are no difficulty settings to choose from with this mod.
  • Changes to actor health system, item effects, economy and damage system for very high difficulty.
  • No gifts in your stash after the quest's "friend of stalkers" & "monsterhunter".
  • No more "killing zombies to easily find loads of weapons and ammo".
  • Zombified stalkers are mindless wanderers that attack everything and are killed effectively only with headshots.
  • Very little food and good drinks found in The Zone making them more valuable.
  • 3GB RAM enabled for system engine (prevents crashes on lower end pc's).
  • Your flashlight does not illuminate your weapon any more (only when reloading and sprinting) which makes it easier for your eyes to focus on the environment during darkness.
  • This effect varies depending on the caliber fired.
  • New cool screen effects when firing a weapon (resembling recoil shock/shake effects).
  • Option for first person camera and third person camera with a single button.
  • call of chernobyl damage mod

  • Corpses and dead animals can be dragged ("Shift" + "Use" key).
  • Time scale is scripted to 3:1 (3 times faster than realtime).
  • English subtitles during VIP NPC dialogs.
  • Your entry to The Zone is at 6 AM (morning).
  • Endurance and maximum carrying weight varies and is based on your choice of character.
  • The maximum weigth you can carry is lowered but you run slightly faster now when not overencumbered.
  • New entry (starting) gear based on your choice of USS specialization.
  • Actor feels more alive with various tweaks of sound, movement and general interaction during firefights.
  • Actor belong to "Ukrainian Special Services (USS)" and not "Free Stalkers".
  • NPCs turn to Zombies if not safely hidden during emmissions.













    Call of chernobyl damage mod